Ground stomp will make it easier to hit enough enemies and kill elites when in-geom isn't active. If your In-geom isn't active make sure are hitting enough enemies so that the merciless assault rune on furious charge will allow you to repeatedly charge. Trash mobs should die in 1 or 2 charges so you will be able to kill them easily while on the hunt for your next elite. Use these 15 seconds to rush to your next elite to keep In-geom active. This will make it so you can charge around a rift extremely quickly. This build works by utilizing in-geom's effect to allow you to use furious charge without a cooldown for 15 seconds after killing an elite. This build is designed for clearing T10 rifts quickly and is not intended for higher difficulties. Nerves of steel can be used for survivability.Īlternative 3rd legendary gem: Esoteric alteration can be used to increase toughness if needed. Hellfire passive: Berserker rage can be used for more damage. Torso/legs - Rubies for damage or Diamonds for toughness Wearing this gear composition will give you the benefits of Immortal king's 6 piece bonus and Raekor's 4 piece bonus while you have a ring of royal grandeur in your cube. Your shoulders must be Raekor's and your weapon and belt must be Immortal king's. Head, torso, feet, hands, and leg slots must be comprised of three being Immortal king's and two being Raekor's. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
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